EdgeXAR: A 6-DoF Camera Multi-target Interaction Framework for MAR with User-friendly Latency Compensation
Wenxiao Zhang, Sikun Lin, Farshid Hassani Bijarbooneh, Haofei Cheng,, Tristan Braud, Pengyuan Zhou, Lik-hang Lee, Pan Hui

TL;DR
EdgeXAR is a mobile AR framework leveraging edge computing for efficient, low-latency multi-target interaction with precise tracking and high recognition accuracy, outperforming commercial solutions in data transmission and latency.
Contribution
The paper introduces EdgeXAR, a novel hybrid tracking and image retrieval system that significantly reduces latency and data transmission in mobile AR by utilizing edge computing.
Findings
Achieves 30 FPS with 1-2 pixel tracking error
Transmits 87% less data than Vuforia
Reduces offloading latency by 50-70%
Abstract
The computational capabilities of recent mobile devices enable the processing of natural features for Augmented Reality (AR), but the scalability is still limited by the devices' computation power and available resources. In this paper, we propose EdgeXAR, a mobile AR framework that utilizes the advantages of edge computing through task offloading to support flexible camera-based AR interaction. We propose a hybrid tracking system for mobile devices that provides lightweight tracking with 6 Degrees of Freedom and hides the offloading latency from users' perception. A practical, reliable and unreliable communication mechanism is used to achieve fast response and consistency of crucial information. We also propose a multi-object image retrieval pipeline that executes fast and accurate image recognition tasks on the cloud and edge servers. Extensive experiments are carried out to evaluate…
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Taxonomy
TopicsAugmented Reality Applications · IoT and Edge/Fog Computing · Virtual Reality Applications and Impacts
