HOW TO (DIS-)ASSEMBLE A PLANETARY SYSTEM (by turning a video game into an educational game)
Simone Iovenitti, Luca Perri

TL;DR
This paper presents an innovative educational workshop using a commercial space simulation game to teach complex astrophysics concepts interactively, demonstrating its effectiveness and replicability in science communication.
Contribution
It introduces a novel approach of transforming a commercial space simulator into an educational tool for engaging science outreach activities.
Findings
Engaged audience through real-time interaction and questions.
Successfully demonstrated complex astrophysics phenomena.
Proven easy to replicate in various settings.
Abstract
Nowadays, computer simulations have reached amazing graphic results, providing awesome visual descriptions explaining the evolution of very complex physics phenomena, implementing the laws of Nature. Sometimes, without a scientific guide, it is difficult to distinguish between simulation and reality, but the usage of advanced and spectacular animations is a powerful way to convey both accurate scientific information and passion for science. According to this, we decided to develop an innovative scientific workshop based on an unconventional instrument: a video game. We used a commercial software called Universe Sandbox, a physics- based space simulator where astrophysics objects can be created, manipulated and followed in their evolution. We prepared a set of dynamic scenes to take the public through a virtual space journey whose main topics were planetary formation, orbits, habitable…
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Taxonomy
TopicsDigital Games and Media · Educational Games and Gamification · Virtual Reality Applications and Impacts
