Estimating 3D Motion and Forces of Human-Object Interactions from Internet Videos
Zongmian Li, Jiri Sedlar, Justin Carpentier, Ivan Laptev, Nicolas, Mansard, Josef Sivic

TL;DR
This paper presents a novel method to automatically reconstruct 3D human motion, object pose, contact points, and forces from a single RGB video, enabling detailed analysis of human-object interactions in unconstrained environments.
Contribution
It introduces a joint estimation approach for motion and forces using trajectory optimization, automatic contact recognition, and validation on diverse real-world videos.
Findings
Accurately estimates 3D motion and forces from videos.
Successfully recognizes contact points and timing automatically.
Demonstrates effectiveness on unconstrained Internet videos.
Abstract
In this paper, we introduce a method to automatically reconstruct the 3D motion of a person interacting with an object from a single RGB video. Our method estimates the 3D poses of the person together with the object pose, the contact positions and the contact forces exerted on the human body. The main contributions of this work are three-fold. First, we introduce an approach to jointly estimate the motion and the actuation forces of the person on the manipulated object by modeling contacts and the dynamics of the interactions. This is cast as a large-scale trajectory optimization problem. Second, we develop a method to automatically recognize from the input video the 2D position and timing of contacts between the person and the object or the ground, thereby significantly simplifying the complexity of the optimization. Third, we validate our approach on a recent video+MoCap dataset…
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Taxonomy
TopicsHuman Pose and Action Recognition · Video Analysis and Summarization · Human Motion and Animation
