Computational Aspects of Problems on Visibility and Disk Graph Representations
Onur \c{C}a\u{g}{\i}r{\i}c{\i}

TL;DR
This thesis explores computational problems related to visibility and disk graphs, providing new algorithms, complexity results, and models that better reflect real-world limitations in geometric graph representations.
Contribution
It introduces polynomial algorithms for certain visibility problems, proves NP-completeness of coloring problems, and models realistic constraints with unit disk visibility graphs and recognition complexity results.
Findings
Polynomial-time algorithm for conflict-free polygon guarding.
NP-completeness of 5-colorability in simple polygon visibility graphs.
NP-hardness of recognizing axes-parallel unit disk graphs.
Abstract
This thesis focuses on two concepts which are widely studied in the field of computational geometry. Namely, visibility and unit disk graphs. In the field of visibility, we have studied the conflict-free chromatic guarding of polygons, for which we have described a polynomial-time algorithm that uses colors to guard a polygon in a conflict-free setting, and proper coloring of polygon visibility graphs, for which we have described an algorithm that returns a proper 4-coloring for a simple polygon. Besides, we have shown that the 5-colorability problem is NP-complete on visibility graphs of simple polygons, and 4-colorability is NP-complete on visibility graphs of polygons with holes. Then, we move further with the notion of visibility, and define a graph class which considers the real-world limitations for the applications of visibility graphs. That is, no physical…
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Taxonomy
TopicsComputational Geometry and Mesh Generation · Data Management and Algorithms
