A spline-based spatial impulse response simulator
Dimitris Perdios, Florian Martinez, Marcel Arditi, Jean-Philippe, Thiran

TL;DR
This paper introduces a novel spline-based method for simulating the spatial impulse response of transducers, offering high accuracy and efficiency by leveraging NURBS surfaces and advanced quadrature rules.
Contribution
It presents a new approach using NURBS surfaces and B-spline bases for precise and efficient SIR simulation, improving over traditional discretization methods.
Findings
Allows sampling SIR at low rates without errors
Achieves high accuracy with fewer quadrature points
Enables exact transducer element representations
Abstract
The spatial impulse response (SIR) method is a well-known approach to calculate transient acoustic fields of arbitrary-shape transducers. It involves the evaluation of a time-dependent surface integral. Although analytic expressions of the SIR exist for some geometries, numerical methods based on the discretization of transducer surfaces have become the standard. The proposed method consists of representing the transducer as a non-uniform rational B-spline (NURBS) surface, and decomposing it into smooth B\'ezier patches onto which quadrature rules can be deployed. The evaluation of the SIR can then be expressed in B-spline bases, resulting in a sum of shifted-and-weighted basis functions. Field signals are eventually obtained by a convolution of the basis coefficients, derived from the excitation waveform, and the basis SIR. The use of NURBS enables exact representations of common…
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Taxonomy
TopicsAcoustic Wave Phenomena Research · Ultrasonics and Acoustic Wave Propagation · Underwater Acoustics Research
