Optimal strategies in concurrent reachability games
Benjamin Bordais, Patricia Bouyer, St\'ephane Le Roux

TL;DR
This paper develops a method to determine optimal strategies in concurrent reachability games, providing a fixed-point procedure for exact probability maximization and characterizing conditions for positional strategies in small and larger games.
Contribution
Introduces a double-fixed-point procedure for exact probability maximization and characterizes local interactions guaranteeing positional optimal strategies.
Findings
A fixed-point method computes states where Player A can maximize winning probability.
Positional strategies exist for maximizable states and approximate maximization in others.
Certain local interactions in small and large games ensure the existence of uniform optimal strategies.
Abstract
We study two-player reachability games on finite graphs. At each state the interaction between the players is concurrent and there is a stochastic Nature. Players also play stochastically. The literature tells us that 1) Player B, who wants to avoid the target state, has a positional strategy that maximizes the probability to win (uniformly from every state) and 2) from every state, for every {\epsilon} > 0, Player A has a strategy that maximizes up to {\epsilon} the probability to win. Our work is two-fold. First, we present a double-fixed-point procedure that says from which state Player A has a strategy that maximizes (exactly) the probability to win. This is computable if Nature's probability distributions are rational. We call these states maximizable. Moreover, we show that for every {\epsilon} > 0, Player A has a positional strategy that maximizes the probability to win, exactly…
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