Graph-based Heuristic Solution for Placing Distributed Video Processing Applications on Moving Vehicle Clusters
Kanika Sharma, Bernard Butler, Brendan Jennings

TL;DR
This paper presents a graph-based heuristic for optimal placement of distributed video processing applications on moving vehicle clusters in vehicular fog computing, enhancing resource efficiency and reducing latency.
Contribution
It introduces a novel graph-based heuristic for service placement in vehicular fog computing, considering vehicle mobility, cluster stability, and resource optimization.
Findings
Heuristic outperforms integer linear programming and first-fit in resource utilization.
Approach reduces service latency for safety-critical applications.
Utilizes real vehicle density data for realistic mobility modeling.
Abstract
Vehicular fog computing (VFC) is envisioned as an extension of cloud and mobile edge computing to utilize the rich sensing and processing resources available in vehicles. We focus on slow-moving cars that spend a significant time in urban traffic congestion as a potential pool of on-board sensors, video cameras, and processing capacity. For leveraging the dynamic network and processing resources, we utilize a stochastic mobility model to select nodes with similar mobility patterns. We then design two distributed applications that are scaled in real-time and placed as multiple instances on selected vehicular fog nodes. We handle the unstable vehicular environment by a), Using real vehicle density data to build a realistic mobility model that helps in selecting nodes for service deployment b), Using community-detection algorithms for selecting a robust vehicular cluster using the…
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Taxonomy
TopicsVehicular Ad Hoc Networks (VANETs) · Transportation and Mobility Innovations · Privacy-Preserving Technologies in Data
