Real-Time Ground-Plane Refined LiDAR SLAM
Fan Yang, Mengqing Jiang, Chenxi Xu

TL;DR
This paper introduces a real-time LiDAR SLAM system that refines ground-plane extraction using a clustering method, improving robustness in noisy and dynamic environments for applications like off-road self-driving.
Contribution
It extends LeGO-LOAM by adding a clustering-based ground refinement algorithm, enhancing SLAM performance in challenging conditions.
Findings
Improved accuracy in noisy environments
Enhanced robustness in dynamic scenes
Better ground feature extraction results
Abstract
SLAM system using only point cloud has been proven successful in recent years. In most of these systems, they extract features for tracking after ground removal, which causes large variance on the z-axis. Ground actually provides robust information to obtain [t_z, \theta_{roll}, \theta_{pitch}]$. In this project, we followed the LeGO-LOAM, a light-weighted real-time SLAM system that extracts and registers ground as an addition to the original LOAM, and we proposed a new clustering-based method to refine the planar extraction algorithm for ground such that the system can handle much more noisy or dynamic environments. We implemented this method and compared it with LeGo-LOAM on our collected data of CMU campus, as well as a collected dataset for ATV (All-Terrain Vehicle) for off-road self-driving. Both visualization and evaluation results show obvious improvement of our algorithm.
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Taxonomy
TopicsRobotics and Sensor-Based Localization · Remote Sensing and LiDAR Applications · 3D Surveying and Cultural Heritage
