Hierarchical Skills for Efficient Exploration
Jonas Gehring, Gabriel Synnaeve, Andreas Krause, Nicolas Usunier

TL;DR
This paper introduces a hierarchical skill learning framework for reinforcement learning that automatically balances general and specific skills, improving exploration and performance on diverse bipedal robot tasks.
Contribution
It proposes an unsupervised hierarchical skill learning method with a three-layered algorithm to adaptively trade off skill complexity for downstream tasks.
Findings
Outperforms current state-of-the-art hierarchical RL methods
Effectively balances general and specific skills in diverse tasks
Demonstrates improved exploration and learning efficiency
Abstract
In reinforcement learning, pre-trained low-level skills have the potential to greatly facilitate exploration. However, prior knowledge of the downstream task is required to strike the right balance between generality (fine-grained control) and specificity (faster learning) in skill design. In previous work on continuous control, the sensitivity of methods to this trade-off has not been addressed explicitly, as locomotion provides a suitable prior for navigation tasks, which have been of foremost interest. In this work, we analyze this trade-off for low-level policy pre-training with a new benchmark suite of diverse, sparse-reward tasks for bipedal robots. We alleviate the need for prior knowledge by proposing a hierarchical skill learning framework that acquires skills of varying complexity in an unsupervised manner. For utilization on downstream tasks, we present a three-layered…
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Taxonomy
TopicsReinforcement Learning in Robotics · Multimodal Machine Learning Applications · Robot Manipulation and Learning
