Colosseum: Large-Scale Wireless Experimentation Through Hardware-in-the-Loop Network Emulation
Leonardo Bonati, Pedram Johari, Michele Polese, Salvatore D'Oro,, Subhramoy Mohanti, Miead Tehrani-Moayyed, Davide Villa, Shweta Shrivastava,, Chinenye Tassie, Kurt Yoder, Ajeet Bagga, Paresh Patel, Ventz Petkov, Michael, Seltser, Francesco Restuccia, Abhimanyu Gosain

TL;DR
Colosseum is a large-scale, open-access wireless testbed that enables realistic, high-fidelity experimentation with virtualized radio environments using hardware-in-the-loop emulation, supporting diverse wireless research scenarios.
Contribution
This paper introduces Colosseum as the first open, large-scale wireless testbed with FPGA-based emulation for realistic environment modeling and experimentation.
Findings
Demonstrated effectiveness in cellular and Wi-Fi spectrum sharing scenarios.
Enabled testing of UAV communication systems at scale.
Showcased high-fidelity emulation of real-world wireless channels.
Abstract
Colosseum is an open-access and publicly-available large-scale wireless testbed for experimental research via virtualized and softwarized waveforms and protocol stacks on a fully programmable, "white-box" platform. Through 256 state-of-the-art software-defined radios and a massive channel emulator core, Colosseum can model virtually any scenario, enabling the design, development and testing of solutions at scale in a variety of deployments and channel conditions. These Colosseum radio-frequency scenarios are reproduced through high-fidelity FPGA-based emulation with finite-impulse response filters. Filters model the taps of desired wireless channels and apply them to the signals generated by the radio nodes, faithfully mimicking the conditions of real-world wireless environments. In this paper, we introduce Colosseum as a testbed that is for the first time open to the research…
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Taxonomy
TopicsReal-time simulation and control systems · Embedded Systems Design Techniques · Internet of Things and Social Network Interactions
