Playing 2048 With Reinforcement Learning
Shilun Li, Veronica Peng

TL;DR
This paper explores reinforcement learning methods, including deep Q-learning and beam search, to improve success rates in the game 2048, achieving a win rate of 28.5%.
Contribution
It introduces reinforcement learning techniques, particularly deep Q-learning and beam search, applied to 2048, demonstrating significant improvements in winning frequency.
Findings
Beam search achieved a 28.5% win rate in 2048.
Deep Q-learning was used as part of the approach.
The methods outperform random play significantly.
Abstract
The game of 2048 is a highly addictive game. It is easy to learn the game, but hard to master as the created game revealed that only about 1% games out of hundreds million ever played have been won. In this paper, we would like to explore reinforcement learning techniques to win 2048. The approaches we have took include deep Q-learning and beam search, with beam search reaching 2048 28.5 of time.
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Taxonomy
TopicsGenerative Adversarial Networks and Image Synthesis · Anomaly Detection Techniques and Applications · Human Pose and Action Recognition
MethodsQ-Learning
