NeRS: Neural Reflectance Surfaces for Sparse-view 3D Reconstruction in the Wild
Jason Y. Zhang, Gengshan Yang, Shubham Tulsiani, Deva Ramanan

TL;DR
NeRS introduces a surface-based neural model for 3D reconstruction that guarantees water-tight surfaces and learns detailed reflectance properties from sparse, in-the-wild multi-view images, outperforming volumetric methods.
Contribution
NeRS presents a novel surface-analog neural model that ensures water-tight reconstructions and captures view-dependent reflectance from limited, real-world multi-view data.
Findings
Outperforms volumetric neural rendering on in-the-wild data
Learns detailed bidirectional reflectance functions (BRDFs)
Produces water-tight, diffeomorphic surface reconstructions
Abstract
Recent history has seen a tremendous growth of work exploring implicit representations of geometry and radiance, popularized through Neural Radiance Fields (NeRF). Such works are fundamentally based on a (implicit) volumetric representation of occupancy, allowing them to model diverse scene structure including translucent objects and atmospheric obscurants. But because the vast majority of real-world scenes are composed of well-defined surfaces, we introduce a surface analog of such implicit models called Neural Reflectance Surfaces (NeRS). NeRS learns a neural shape representation of a closed surface that is diffeomorphic to a sphere, guaranteeing water-tight reconstructions. Even more importantly, surface parameterizations allow NeRS to learn (neural) bidirectional surface reflectance functions (BRDFs) that factorize view-dependent appearance into environmental illumination, diffuse…
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Taxonomy
TopicsComputer Graphics and Visualization Techniques · 3D Shape Modeling and Analysis · Advanced Vision and Imaging
