The Complexity of Bipartite Gaussian Boson Sampling
Daniel Grier, Daniel J. Brod, Juan Miguel Arrazola, Marcos Benicio de, Andrade Alonso, Nicol\'as Quesada

TL;DR
This paper proves the computational hardness of simulating ideal Gaussian boson sampling devices under standard conjectures, especially in the quadratic mode regime, using a new programming method called BipartiteGBS.
Contribution
It introduces BipartiteGBS, a novel technique for programming Gaussian boson sampling devices, and provides the first rigorous proof of classical hardness in the quadratic mode regime.
Findings
Classical simulation of ideal GBS is computationally hard under standard conjectures.
BipartiteGBS enables output probabilities proportional to matrix permanents.
Hardness extends to the high-collision regime with fewer modes than photons.
Abstract
Gaussian boson sampling is a model of photonic quantum computing that has attracted attention as a platform for building quantum devices capable of performing tasks that are out of reach for classical devices. There is therefore significant interest, from the perspective of computational complexity theory, in solidifying the mathematical foundation for the hardness of simulating these devices. We show that, under the standard Anti-Concentration and Permanent-of-Gaussians conjectures, there is no efficient classical algorithm to sample from ideal Gaussian boson sampling distributions (even approximately) unless the polynomial hierarchy collapses. The hardness proof holds in the regime where the number of modes scales quadratically with the number of photons, a setting in which hardness was widely believed to hold but that nevertheless had no definitive proof. Crucial to the proof is a…
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Taxonomy
TopicsOptical Network Technologies · Neural Networks and Reservoir Computing · Quantum Information and Cryptography
