Demonstrator Game Showcasing Indoor Positioning via BLE Signal Strength
Felix Beierle, Hai Dinh-Tuan, Yong Wu

TL;DR
This paper presents an interactive quiz game demonstrator that showcases indoor positioning technology using Bluetooth signal strength, aimed at educating a general audience about Industry 4.0 concepts.
Contribution
It introduces an engaging, hands-on game to effectively demonstrate indoor positioning, bridging the gap between technical concepts and public understanding.
Findings
The game effectively engages non-technical audiences.
It serves as a useful tool for education and discussion on Industry 4.0.
The demonstrator facilitates better understanding of Bluetooth-based indoor positioning.
Abstract
For a non-technical audience, new concepts from computer science and engineering are often hard to grasp. In order to introduce a general audience to topics related to Industry 4.0, we designed and developed a demonstrator game. The Who-wants-to-be-a-millionaire?-style quiz game lets the player experience indoor positioning based on Bluetooth signal strength firsthand. We found that such an interactive game demonstrator can function as a conversation-opener and is useful in helping introduce concepts relevant for many future jobs.
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Taxonomy
TopicsMobile Learning in Education
