Learning to Pick at Non-Zero-Velocity from Interactive Demonstrations
Anna M\'esz\'aros, Giovanni Franzese, and Jens Kober

TL;DR
This paper presents a framework enabling non-expert users to teach a robot complex pick-and-place motions through interactive corrections, leveraging Gaussian Processes for reactive, adaptable, and efficient task learning from demonstrations.
Contribution
It introduces a Gaussian Process-based method for learning pick-and-place dynamics that supports online corrections and active disturbance rejection, improving ease of teaching and adaptability.
Findings
Effective learning of pick-and-place tasks demonstrated on a Franka-Emika Panda
Framework allows quick policy corrections for environmental changes
Non-expert users find the system usable and intuitive
Abstract
This work investigates how the intricate task of a continuous pick & place (P&P) motion may be learned from humans based on demonstrations and corrections. Due to the complexity of the task, these demonstrations are often slow and even slightly flawed, particularly at moments when multiple aspects (i.e., end-effector movement, orientation, and gripper width) have to be demonstrated at once. Rather than training a person to give better demonstrations, non-expert users are provided with the ability to interactively modify the dynamics of their initial demonstration through teleoperated corrective feedback. This in turn allows them to teach motions outside of their own physical capabilities. In the end, the goal is to obtain a faster but reliable execution of the task. The presented framework learns the desired movement dynamics based on the current Cartesian position with Gaussian…
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Taxonomy
TopicsRobotic Locomotion and Control · Robot Manipulation and Learning · Gaussian Processes and Bayesian Inference
MethodsGreedy Policy Search
