Improving Kinodynamic Planners for Vehicular Navigation with Learned Goal-Reaching Controllers
Aravind Sivaramakrishnan, Edgar Granados, Seth Karten, Troy McMahon,, Kostas E. Bekris

TL;DR
This paper introduces a learning-enhanced kinodynamic planning method that uses offline-trained controllers to improve path quality and efficiency in vehicular navigation, adaptable across different environments.
Contribution
It presents a novel framework combining reinforcement learning with sampling-based kinodynamic planners to generate promising controls for faster, higher-quality path planning.
Findings
Higher quality paths with fewer iterations
Reduced computation time compared to traditional methods
Effective across different robotic systems
Abstract
This paper aims to improve the path quality and computational efficiency of sampling-based kinodynamic planners for vehicular navigation. It proposes a learning framework for identifying promising controls during the expansion process of sampling-based planners. Given a dynamics model, a reinforcement learning process is trained offline to return a low-cost control that reaches a local goal state (i.e., a waypoint) in the absence of obstacles. By focusing on the system's dynamics and not knowing the environment, this process is data-efficient and takes place once for a robotic system. In this way, it can be reused in different environments. The planner generates online local goal states for the learned controller in an informed manner to bias towards the goal and consecutively in an exploratory, random manner. For the informed expansion, local goal states are generated either via (a)…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsRobotic Path Planning Algorithms · Autonomous Vehicle Technology and Safety · Evacuation and Crowd Dynamics
