Reputation and Punishment sustain cooperation in the Optional Public Goods Game
Shirsendu Podder, Simone Righi, Francesca Pancotto

TL;DR
This paper demonstrates that social norms and reputation mechanisms can effectively sustain cooperation in the optional public goods game, especially when combined with punishment strategies that avoid penalizing loners more than defectors.
Contribution
It introduces a model integrating social norms and reputation to promote cooperation, showing how they work together to reduce anti-social punishment and enhance cooperative behavior.
Findings
Moderate reputational penalties for opting out increase cooperation.
Reputation and punishment mechanisms synergistically sustain cooperation.
Conditional strategies reduce anti-social punishment and promote high cooperation levels.
Abstract
Cooperative behaviour has been extensively studied as a choice between cooperation and defection. However, the possibility to not participate is also frequently available. This type of problem can be studied through the optional public goods game. The introduction of the "Loner" strategy, allows players to withdraw from the game, which leads to a cooperator-defector-loner cycle. While prosocial punishment can help increase cooperation, anti-social punishment -- where defectors punish cooperators -- causes its downfall in both experimental and theoretical studies. In this paper, we introduce social norms that allow agents to condition their behaviour to the reputation of their peers. We benchmark this both with respect to the standard optional public goods game and to the variant where all types of punishment are allowed. We find that a social norm imposing a more moderate reputational…
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