Deciding All Behavioral Equivalences at Once: A Game for Linear-Time--Branching-Time Spectroscopy
Benjamin Bisping, David N. Jansen, Uwe Nestmann

TL;DR
This paper presents a generalized bisimulation game that efficiently identifies the finest behavioral equivalences between finite-state processes across the entire linear-time--branching-time spectrum, using logic formulas.
Contribution
It introduces a unified game-based approach to decide all behavioral equivalences simultaneously within the spectrum, extending previous methods.
Findings
The algorithm can determine the most precise behavioral equivalence between processes.
It identifies formulas from the spectrum that distinguish processes.
The approach generalizes existing bisimulation games.
Abstract
We introduce a generalization of the bisimulation game that finds distinguishing Hennessy-Milner logic formulas from every finitary, subformula-closed language in van Glabbeek's linear-time--branching-time spectrum between two finite-state processes. We identify the relevant dimensions that measure expressive power to yield formulas belonging to the coarsest distinguishing behavioral preorders and equivalences; the compared processes are equivalent in each coarser behavioral equivalence from the spectrum. We prove that the induced algorithm can determine the best fit of (in)equivalences for a pair of processes.
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Code & Models
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsMolecular spectroscopy and chirality · Electrochemical Analysis and Applications · Molecular Junctions and Nanostructures
