Linear Differential Games for Cooperative Behavior Planning of Autonomous Vehicles Using Mixed-Integer Programming
Tobias Kessler, Klemens Esterle, Alois Knoll

TL;DR
This paper introduces a novel linear differential game framework for cooperative autonomous vehicle planning, solved via mixed-integer programming, enabling optimal, collision-free, and adaptable multi-agent interactions in dynamic scenarios.
Contribution
It formulates a linear differential game with mixed-integer programming for optimal cooperative vehicle planning, incorporating collision avoidance and behavior adaptability.
Findings
Successfully plans optimal control strategies in simulated scenarios.
Demonstrates adaptability between altruistic, cooperative, and egoistic behaviors.
Validates approach in a racing scenario with closed-loop replanning.
Abstract
Cooperatively planning for multiple agents has been proposed as a promising method for strategic and motion planning for automated vehicles. By taking into account the intent of every agent, the ego agent can incorporate future interactions with human-driven vehicles into its planning. The problem is often formulated as a multi-agent game and solved using iterative algorithms operating on a discretized action or state space. Even if converging to a Nash equilibrium, the result will often be only sub-optimal. In this paper, we define a linear differential game for a set of interacting agents and solve it to optimality using mixed-integer programming. A disjunctive formulation of the orientation allows us to formulate linear constraints to prevent agent-to-agent collision while preserving the non-holonomic motion properties of the vehicle model. Soft constraints account for prediction…
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