Semi-automatic conversion from OSG to CityGML
Pranjal Swarup

TL;DR
This paper presents a semi-automatic method for converting 3D city models from OSG format to CityGML, enhancing semantic detail for urban analysis and simulation.
Contribution
It develops a novel methodology and prototype for mapping semantic information from geometric models to CityGML, supporting higher Level-Of-Detail conversions.
Findings
Prototype successfully converts models with detailed semantic mapping.
Method supports higher LODs like LOD3 and LOD4.
Applicable to urban simulations and disaster management.
Abstract
CityGML is a data model used to represent the geometric and semantic information of urban 3D city objects. There are several ways to generate 3D models for applications such as gaming, media content for movies and TV, and 3D printing among others. Since visualization is the primary purpose of these methods of 3D model generation they lack the semantic information required for applications such as spatial data-mining, thematic queries, and geospatial simulation and analysis. Therefore, there is a need to develop methods for mapping sematic information of new and existing 3D geometric models and their conversation to CityGML formats so it can be stored for future use. The conversion of must allows mapping of classes of objects with a higher Level-Of-Detail (LOD) such as LOD3 and LOD4 which represent an urban city model in greater detail. A methodology of the conversion is developed and a…
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Taxonomy
Topics3D Modeling in Geospatial Applications · Geological Modeling and Analysis · 3D Surveying and Cultural Heritage
