Visualization Design Sprints for Online and On-Campus Courses
Johanna Beyer, Yalong Yang, Hanspeter Pfister

TL;DR
This paper explores integrating design sprints into visualization courses to enhance student engagement and practical skills through rapid prototyping and user testing, applicable in both online and on-campus settings.
Contribution
It provides a detailed methodology and teaching materials for incorporating design sprints into visualization education, with insights from five years of implementation.
Findings
Increased student engagement and hands-on experience.
Positive student feedback on learning effectiveness.
Successful adaptation of design sprints for various course formats.
Abstract
We present how to integrate Design Sprints and project-based learning into introductory visualization courses. A design sprint is a unique process based on rapid prototyping and user testing to define goals and validate ideas before starting costly development. The well-defined, interactive, and time-constrained design cycle makes design sprints a promising option for teaching project-based and active-learning-centered courses to increase student engagement and hands-on experience. Over the past five years, we have adjusted the design sprint methodology for teaching a range of visualization courses. We present a detailed guide on incorporating design sprints into large undergraduate and small professional development courses in both online and on-campus settings. Design sprint results, including quantitative and qualitative student feedback, show that design sprints engage students and…
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