Learning Stereopsis from Geometric Synthesis for 6D Object Pose Estimation
Jun Wu, Lilu Liu, Yue Wang, Rong Xiong

TL;DR
This paper introduces a novel 3D geometric volume approach for monocular 6D object pose estimation, leveraging two-view geometric synthesis to improve accuracy and robustness, especially under occlusion.
Contribution
It proposes a 3D volume-based method with a coarse-to-fine framework that outperforms existing monocular approaches in 6D pose estimation.
Findings
Outperforms state-of-the-art monocular methods
Robust under occlusion and diverse scenes
Effective two-view geometric synthesis
Abstract
Current monocular-based 6D object pose estimation methods generally achieve less competitive results than RGBD-based methods, mostly due to the lack of 3D information. To make up this gap, this paper proposes a 3D geometric volume based pose estimation method with a short baseline two-view setting. By constructing a geometric volume in the 3D space, we combine the features from two adjacent images to the same 3D space. Then a network is trained to learn the distribution of the position of object keypoints in the volume, and a robust soft RANSAC solver is deployed to solve the pose in closed form. To balance accuracy and cost, we propose a coarse-to-fine framework to improve the performance in an iterative way. The experiments show that our method outperforms state-of-the-art monocular-based methods, and is robust in different objects and scenes, especially in serious occlusion…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsRobot Manipulation and Learning · Robotics and Sensor-Based Localization · Advanced Vision and Imaging
