Ground material classification for UAV-based photogrammetric 3D data A 2D-3D Hybrid Approach
Meida Chen, Andrew Feng, Yu Hou, Kyle McCullough, Pratusha Bhuvana, Prasad, Lucio Soibelman

TL;DR
This paper presents a novel hybrid approach combining 2D images and 3D photogrammetric data to improve ground material segmentation and object detection in UAV-based 3D mapping, enhancing virtual environment realism.
Contribution
It introduces an improved 3DMV neural network architecture with a depth pooling layer for outdoor terrain segmentation using UAV photogrammetric data.
Findings
Enhanced segmentation accuracy with the new depth pooling layer.
Successful integration of segmented data into virtual simulation scenes.
Validated approach using a custom ground truth database.
Abstract
In recent years, photogrammetry has been widely used in many areas to create photorealistic 3D virtual data representing the physical environment. The innovation of small unmanned aerial vehicles (sUAVs) has provided additional high-resolution imaging capabilities with low cost for mapping a relatively large area of interest. These cutting-edge technologies have caught the US Army and Navy's attention for the purpose of rapid 3D battlefield reconstruction, virtual training, and simulations. Our previous works have demonstrated the importance of information extraction from the derived photogrammetric data to create semantic-rich virtual environments (Chen et al., 2019). For example, an increase of simulation realism and fidelity was achieved by segmenting and replacing photogrammetric trees with game-ready tree models. In this work, we further investigated the semantic information…
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Taxonomy
Topics3D Surveying and Cultural Heritage · Remote Sensing and LiDAR Applications · Video Surveillance and Tracking Methods
MethodsTest
