TL;DR
This paper introduces a novel method that decomposes videos into layered 2D atlases for consistent, interpretable editing, enabling various video manipulations without prior 3D knowledge.
Contribution
The method uniquely uses 2D atlases and coordinate-based MLPs to achieve consistent video editing without requiring scene geometry or camera information.
Findings
Enables intuitive editing of complex videos via 2D atlases
Maintains scene consistency and occlusions during editing
Supports diverse applications like style transfer and segmentation
Abstract
We present a method that decomposes, or "unwraps", an input video into a set of layered 2D atlases, each providing a unified representation of the appearance of an object (or background) over the video. For each pixel in the video, our method estimates its corresponding 2D coordinate in each of the atlases, giving us a consistent parameterization of the video, along with an associated alpha (opacity) value. Importantly, we design our atlases to be interpretable and semantic, which facilitates easy and intuitive editing in the atlas domain, with minimal manual work required. Edits applied to a single 2D atlas (or input video frame) are automatically and consistently mapped back to the original video frames, while preserving occlusions, deformation, and other complex scene effects such as shadows and reflections. Our method employs a coordinate-based Multilayer Perceptron (MLP)…
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