Automatic Generation of Board Game Manuals
Matthew Stephenson, Eric Piette, Dennis J. N. J. Soemers, Cameron, Browne

TL;DR
This paper introduces a comprehensive process for automatically generating detailed, user-friendly board game manuals within the Ludii system, covering translation, visualization, and explanation of game rules.
Contribution
It presents a novel integrated approach to automatically produce complete game manuals, enhancing accessibility for new players of Ludii games.
Findings
Automated manual generation covers translation, visualization, and explanations.
The process improves understanding of Ludii game rules.
Facilitates easier onboarding for new players.
Abstract
In this paper we present a process for automatically generating manuals for board games within the Ludii general game system. This process requires many different sub-tasks to be addressed, such as English translation of Ludii game descriptions, move visualisation, highlighting winning moves, strategy explanation, among others. These aspects are then combined to create a full manual for any given game. This manual is intended to provide a more intuitive explanation of a game's rules and mechanics, particularly for players who are less familiar with the Ludii game description language and grammar.
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Taxonomy
TopicsArtificial Intelligence in Games · Human Motion and Animation · Educational Games and Gamification
