Struct-MRT: Immersive Learning and Teaching of Design and Verification in Structural Civil Engineering using Mixed Reality
Michael Kraus, Irfan Custovic, Walter Kaufmann

TL;DR
This paper introduces mixed reality applications for structural engineering education, demonstrating their development, use cases, and positive reception among students and instructors, aiming to enhance traditional teaching methods.
Contribution
It presents the conception, workflow, and deployment of MR applications for complex structural verification, showcasing their potential to transform engineering education.
Findings
Positive user feedback on MR applications' style and usefulness
Increased enjoyment among inexperienced users
Biases linked to prior XR experience
Abstract
Our goal is to transform traditional paper-based instruction into an immersive lesson. This paper presents the conception, workflow and deployment of two MR applications for verification of typical yet geometrically complex structural members: a reinforced concrete corbel and a steel frame. The aim of this research is threefold: (i) to develop and implement the technological feasibility of such applications, (ii) to demonstrate possible use cases in the context of structural engineering lectures and (iii) to evaluate the presented MR examples and the future potential of such MR applications in structural engineering lectures through a survey. The workflow and MR teaching applications were developed with Apple's ARKit. The verification process was reproduced in the MR applications based on conventional exercises taught on paper. Users can navigate independently through the applications…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
