MS-SincResNet: Joint learning of 1D and 2D kernels using multi-scale SincNet and ResNet for music genre classification
Pei-Chun Chang, Yong-Sheng Chen, Chang-Hsing Lee

TL;DR
This paper introduces MS-SincResNet, a novel end-to-end neural network that jointly learns 1D and 2D kernels for music genre classification, leveraging multi-scale SincNet and ResNet to improve feature extraction from raw audio signals.
Contribution
The study proposes a new joint learning framework combining multi-scale SincNet and ResNet for music genre classification, enhancing feature representation from raw audio.
Findings
Outperforms baseline SincNet and hand-crafted features.
Achieves competitive results on GTZAN and ISMIR2004 datasets.
Utilizes rich timbral, harmonic, and percussive features from raw waveforms.
Abstract
In this study, we proposed a new end-to-end convolutional neural network, called MS-SincResNet, for music genre classification. MS-SincResNet appends 1D multi-scale SincNet (MS-SincNet) to 2D ResNet as the first convolutional layer in an attempt to jointly learn 1D kernels and 2D kernels during the training stage. First, an input music signal is divided into a number of fixed-duration (3 seconds in this study) music clips, and the raw waveform of each music clip is fed into 1D MS-SincNet filter learning module to obtain three-channel 2D representations. The learned representations carry rich timbral, harmonic, and percussive characteristics comparing with spectrograms, harmonic spectrograms, percussive spectrograms and Mel-spectrograms. ResNet is then used to extract discriminative embeddings from these 2D representations. The spatial pyramid pooling (SPP) module is further used to…
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Taxonomy
TopicsMusic and Audio Processing · Speech and Audio Processing · Music Technology and Sound Studies
Methods*Communicated@Fast*How Do I Communicate to Expedia? · Average Pooling · Residual Connection · Batch Normalization · Global Average Pooling · Residual Block · Kaiming Initialization · 1x1 Convolution · Bottleneck Residual Block · Max Pooling
