Evaluating Continual Learning Algorithms by Generating 3D Virtual Environments
Enrico Meloni, Alessandro Betti, Lapo Faggi, Simone Marullo, Matteo, Tiezzi, Stefano Melacci

TL;DR
This paper introduces a method to generate customizable, photo-realistic 3D virtual environments for evaluating continual learning algorithms, enabling more realistic and controlled experiments in vision tasks.
Contribution
It presents a novel parametric scene generator for 3D environments, accessible via a simple Python interface, to facilitate realistic continual learning research.
Findings
Generated scenes with controllable complexity and dynamics
Open-source tool available for the research community
Supports realistic, lifelong learning experiments in vision
Abstract
Continual learning refers to the ability of humans and animals to incrementally learn over time in a given environment. Trying to simulate this learning process in machines is a challenging task, also due to the inherent difficulty in creating conditions for designing continuously evolving dynamics that are typical of the real-world. Many existing research works usually involve training and testing of virtual agents on datasets of static images or short videos, considering sequences of distinct learning tasks. However, in order to devise continual learning algorithms that operate in more realistic conditions, it is fundamental to gain access to rich, fully customizable and controlled experimental playgrounds. Focussing on the specific case of vision, we thus propose to leverage recent advances in 3D virtual environments in order to approach the automatic generation of potentially…
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Taxonomy
TopicsDomain Adaptation and Few-Shot Learning · Multimodal Machine Learning Applications · Human Pose and Action Recognition
