Reinforcement Learning with Evolutionary Trajectory Generator: A General Approach for Quadrupedal Locomotion
Haojie Shi, Bo Zhou, Hongsheng Zeng, Fan Wang, Yueqiang Dong,, Jiangyong Li, Kang Wang, Hao Tian, Max Q.-H. Meng

TL;DR
This paper introduces a reinforcement learning method enhanced by an evolving foot trajectory generator, enabling quadrupedal robots to learn complex gaits from scratch and perform challenging tasks efficiently.
Contribution
It presents a novel RL approach with an adaptive trajectory generator that improves sample efficiency and task performance in quadrupedal locomotion.
Findings
Successfully learned walking on a balance beam in simulation
Crawled through a cave environment in simulation
Deployed controller on real robot for challenging scenarios
Abstract
Recently reinforcement learning (RL) has emerged as a promising approach for quadrupedal locomotion, which can save the manual effort in conventional approaches such as designing skill-specific controllers. However, due to the complex nonlinear dynamics in quadrupedal robots and reward sparsity, it is still difficult for RL to learn effective gaits from scratch, especially in challenging tasks such as walking over the balance beam. To alleviate such difficulty, we propose a novel RL-based approach that contains an evolutionary foot trajectory generator. Unlike prior methods that use a fixed trajectory generator, the generator continually optimizes the shape of the output trajectory for the given task, providing diversified motion priors to guide the policy learning. The policy is trained with reinforcement learning to output residual control signals that fit different gaits. We then…
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Taxonomy
TopicsRobotic Locomotion and Control · Biomimetic flight and propulsion mechanisms · Muscle activation and electromyography studies
