Discovery and Equilibrium in Games with Unawareness
Burkhard Schipper

TL;DR
This paper introduces a framework for understanding how players discover new actions in games with unawareness, leading to a self-confirming equilibrium through rationalizable discovery processes.
Contribution
It defines discovery processes in games with unawareness and proves the existence of self-confirming equilibria as steady-states of these processes.
Findings
Existence of rationalizable discovery processes leading to self-confirming equilibria.
Framework accommodates players discovering new actions during play.
Equilibrium interpreted as a steady-state of discovery and learning.
Abstract
Equilibrium notions for games with unawareness in the literature cannot be interpreted as steady-states of a learning process because players may discover novel actions during play. In this sense, many games with unawareness are "self-destroying" as a player's representation of the game may change after playing it once. We define discovery processes where at each state there is an extensive-form game with unawareness that together with the players' play determines the transition to possibly another extensive-form game with unawareness in which players are now aware of actions that they have discovered. A discovery process is rationalizable if players play extensive-form rationalizable strategies in each game with unawareness. We show that for any game with unawareness there is a rationalizable discovery process that leads to a self-confirming game that possesses a self-confirming…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
