Multiple Oracle Algorithm to Solve Continuous Games
T. Kroupa, T. Votroubek

TL;DR
This paper introduces a generalized double oracle algorithm for computing approximate Nash equilibria in multiplayer continuous games, extending applicability beyond two-player zero-sum cases with proven convergence in Wasserstein distance.
Contribution
It extends the double oracle algorithm to multiplayer general-sum continuous games and proves convergence in Wasserstein distance, broadening the scope of equilibrium computation methods.
Findings
Algorithm converges to an approximate equilibrium in finitely many steps.
Method performs well on various classes of games, including random examples.
Wasserstein distance is effective for measuring strategy convergence.
Abstract
Continuous games are multiplayer games in which strategy sets are compact and utility functions are continuous. These games typically have a highly complicated structure of Nash equilibria, and numerical methods for the equilibrium computation are known only for particular classes of continuous games, such as two-player polynomial games or games in which pure equilibria are guaranteed to exist. This contribution focuses on the computation and approximation of a mixed strategy equilibrium for the whole class of multiplayer general-sum continuous games. We vastly extend the scope of applicability of the double oracle algorithm, initially designed and proved to converge only for two-player zero-sum games. Specifically, we propose an iterative strategy generation technique, which splits the original problem into the master problem with only a finite subset of strategies being considered,…
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Taxonomy
TopicsDecision-Making and Behavioral Economics · Sports Analytics and Performance · Gambling Behavior and Treatments
