StripBrush: A Constraint-Relaxed 3D Brush Reduces Physical Effort and Enhances the Quality of Spatial Drawing
Enrique Rosales (1, 2), Jafet Rodriguez (2), Chrystiano Ara\'ujo, (1), Nicholas Vining (1, 3), Dongwook Yoon (1), Alla Sheffer (1) ((1), University of British Columbia, (2) Universidad Panamericana, (3) NVIDIA)

TL;DR
StripBrush is a novel VR drawing tool that relaxes normal alignment constraints, reducing physical effort and improving accuracy in spatial drawing tasks.
Contribution
We introduce a new VR brush interface that relaxes normal constraints, decreasing effort and enhancing drawing precision compared to traditional methods.
Findings
StripBrush reduces wrist motion and physical strain.
Users achieve higher accuracy with StripBrush.
StripBrush maintains comparable ease-of-use and speed.
Abstract
Spatial drawing using ruled-surface brush strokes is a popular mode of content creation in immersive VR, yet little is known about the usability of existing spatial drawing interfaces or potential improvements. We address these questions in a three-phase study. (1) Our exploratory need-finding study (N=8) indicates that popular spatial brushes require users to perform large wrist motions, causing physical strain. We speculate that this is partly due to constraining users to align their 3D controllers with their intended stroke normal orientation. (2) We designed and implemented a new brush interface that significantly reduces the physical effort and wrist motion involved in VR drawing, with the additional benefit of increasing drawing accuracy. We achieve this by relaxing the normal alignment constraints, allowing users to control stroke rulings, and estimating normals from them…
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Taxonomy
TopicsInteractive and Immersive Displays · Augmented Reality Applications · Virtual Reality Applications and Impacts
