Planning for Dexterous Ungrasping: Secure Ungrasping through Dexterous Manipulation
Chung Hee Kim, Ka Hei Mak, Jungwon Seo

TL;DR
This paper introduces a planning framework for dexterous ungrasping, enabling secure transfer of objects from a robotic gripper to the environment by leveraging digit asymmetry, with experimental validation in placement tasks.
Contribution
It presents a novel planning approach for dexterous ungrasping that utilizes digit asymmetry to achieve secure object transfer, addressing a key challenge in robotic manipulation.
Findings
Digit asymmetry is crucial for feasible ungrasping.
The proposed method effectively plans minimum-cost ungrasping motions.
Experiments demonstrate successful practical placement tasks.
Abstract
This paper presents a robotic manipulation technique for dexterous ungrasping. It refers to the capability of securely transferring a grasped object from the gripper to the robot's environment, i.e. the inverse of grasping or picking, through dexterous manipulation. The game of Go offers an example: consider how the player would typically place an initially pinch-grasped stone onto the board through the dexterous interaction between the fingers, the stone, and the board. Likewise, dexterous ungrasping addresses the necessity of changing the object's configuration relative to the gripper or the environment in order to securely keep hold of the object. In particular, we present a planning framework for determining a feasible minimum-cost motion path that completes dexterous ungrasping. Digit asymmetry in a gripper, i.e. difference in digit lengths, is discovered as the key to feasible and…
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Taxonomy
TopicsRobot Manipulation and Learning · Robotic Path Planning Algorithms · Multimodal Machine Learning Applications
