A Further Improvement on Approximating TTP-2
Jingyang Zhao, Mingyu Xiao

TL;DR
This paper presents an improved approximation algorithm for the TTP-2 sports scheduling problem, reducing the approximation ratio for even team counts and demonstrating better results on benchmark instances.
Contribution
It introduces a new algorithm that improves the approximation ratio from (1+4/n) to (1+3/n) for even n/2 in TTP-2, with enhanced experimental performance.
Findings
Improved approximation ratio from (1+4/n) to (1+3/n) for even n/2.
Algorithm outperforms previous methods on all benchmark instances with even n/2.
Achieves 1% to 4% improvement over previous results.
Abstract
The Traveling Tournament Problem (TTP) is a hard but interesting sports scheduling problem inspired by Major League Baseball, which is to design a double round-robin schedule such that each pair of teams plays one game in each other's home venue, minimizing the total distance traveled by all teams ( is even). In this paper, we consider TTP-2, i.e., TTP with one more constraint that each team can have at most two consecutive home games or away games. Due to the different structural properties, known algorithms for TTP-2 are different for being odd and even. For odd , the best known approximation ratio is about , and for even , the best known approximation ratio is about . In this paper, we further improve the approximation ratio from to for being even. Experimental results on benchmark sets show that our algorithm can…
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Taxonomy
TopicsScheduling and Timetabling Solutions · Vehicle Routing Optimization Methods · Educational Games and Gamification
