Nonlocal games with noisy maximally entangled states are decidable
Minglong Qin, Penghui Yao

TL;DR
This paper demonstrates that for nonlocal games with noisy maximally entangled states, it is possible to approximate the game's value, contrasting with the undecidability results for perfect entangled states.
Contribution
It introduces a new framework for analyzing nonlocal games with noisy entangled states, showing decidability and approximation feasibility where previously undecidable cases existed.
Findings
Upper bounds on the number of copies needed for near-optimal winning probability
Feasibility of approximating game values to arbitrary precision
Development of new quantum Fourier analysis techniques
Abstract
This paper considers a special class of nonlocal games , where is a two-player one-round game, and is a bipartite state independent of . In the game , the players are allowed to share arbitrarily many copies of . The value of the game , denoted by , is the supremum of the winning probability that the players can achieve with arbitrarily many copies of preshared states . For a noisy maximally entangled state , a two-player one-round game and an arbitrarily small precision , this paper proves an upper bound on the number of copies of for the players to win the game with a probability close to . Hence, it is feasible to approximately compute to an arbitrarily precision. Recently, a breakthrough result by Ji, Natarajan, Vidick, Wright and…
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Taxonomy
TopicsComputability, Logic, AI Algorithms · Complexity and Algorithms in Graphs · Benford’s Law and Fraud Detection
