Indoor Scene Generation from a Collection of Semantic-Segmented Depth Images
Ming-Jia Yang, Yu-Xiao Guo, Bin Zhou, Xin Tong

TL;DR
This paper introduces a novel volumetric GAN-based method for generating detailed 3D indoor scenes from semantic-segmented depth images, reducing data collection effort and improving scene quality.
Contribution
It models indoor scenes as 3D semantic volumes learned from 2.5D observations using a differentiable projection and a multi-view discriminator, enabling efficient scene generation.
Findings
Produces more accurate object shapes and layouts
Reduces workload for 3D scene modeling
Effective on various indoor datasets
Abstract
We present a method for creating 3D indoor scenes with a generative model learned from a collection of semantic-segmented depth images captured from different unknown scenes. Given a room with a specified size, our method automatically generates 3D objects in a room from a randomly sampled latent code. Different from existing methods that represent an indoor scene with the type, location, and other properties of objects in the room and learn the scene layout from a collection of complete 3D indoor scenes, our method models each indoor scene as a 3D semantic scene volume and learns a volumetric generative adversarial network (GAN) from a collection of 2.5D partial observations of 3D scenes. To this end, we apply a differentiable projection layer to project the generated 3D semantic scene volumes into semantic-segmented depth images and design a new multiple-view discriminator for…
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Taxonomy
TopicsAdvanced Vision and Imaging · Remote Sensing and LiDAR Applications · 3D Surveying and Cultural Heritage
