Vis2Mesh: Efficient Mesh Reconstruction from Unstructured Point Clouds of Large Scenes with Learned Virtual View Visibility
Shuang Song, Zhaopeng Cui, Rongjun Qin

TL;DR
This paper introduces Vis2Mesh, a framework that reconstructs 3D meshes from unstructured point clouds by leveraging learned visibility in virtual views, combining depth completion and graph-cut optimization for large scene efficiency.
Contribution
It proposes a novel visibility prediction network and an adaptive weighting scheme, enabling efficient and scalable mesh reconstruction from large point clouds with improved accuracy.
Findings
Outperforms state-of-the-art methods on large scenes
Demonstrates high transferability and robustness
Efficiently handles large point clouds with a simple binary classification task
Abstract
We present a novel framework for mesh reconstruction from unstructured point clouds by taking advantage of the learned visibility of the 3D points in the virtual views and traditional graph-cut based mesh generation. Specifically, we first propose a three-step network that explicitly employs depth completion for visibility prediction. Then the visibility information of multiple views is aggregated to generate a 3D mesh model by solving an optimization problem considering visibility in which a novel adaptive visibility weighting in surface determination is also introduced to suppress line of sight with a large incident angle. Compared to other learning-based approaches, our pipeline only exercises the learning on a 2D binary classification task, \ie, points visible or not in a view, which is much more generalizable and practically more efficient and capable to deal with a large number of…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Code & Models
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsAdvanced Vision and Imaging · Computer Graphics and Visualization Techniques · 3D Shape Modeling and Analysis
