Construction of 4D Simplex Space-Time Meshes for Local Bisection Schemes
David Lenz

TL;DR
This paper introduces a method for constructing 4D simplex space-time meshes with relaxed preconditions, enabling efficient local bisection refinement in higher-dimensional finite element methods.
Contribution
It proves that 4-colorable tetrahedral meshes can be used to generate 4D simplex meshes satisfying bisection preconditions, extending mesh refinement capabilities.
Findings
4D simplex meshes can be constructed from 4-colorable tetrahedral meshes.
The method relaxes strict preconditions for simplex bisection in higher dimensions.
Strategies are discussed for handling non-4-colorable tetrahedral meshes.
Abstract
Adaptive mesh refinement is a key component of efficient unstructured space-time finite element methods. Underlying any adaptive mesh refinement scheme is, of course, a method for local refinement of simplices. However, simplex bisection algorithms in dimension greater than three have strict mesh preconditions which can be hard to satisfy. We prove that certain four-dimensional simplex space-time meshes can be handled with a relaxed precondition. Namely, we prove that if a tetrahedral mesh is 4-colorable, then we can produce a 4D simplex mesh which always satisfies the bisection precondition. We also briefly discuss strategies to handle tetrahedral meshes which are not 4-colorable.
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Taxonomy
TopicsComputational Geometry and Mesh Generation · Advanced Numerical Methods in Computational Mathematics · Electromagnetic Scattering and Analysis
