Exploring Head-based Mode-Switching in Virtual Reality
Rongkai Shi, Nan Zhu, Hai-Ning Liang, Shengdong Zhao

TL;DR
This paper investigates using head gestures for mode-switching in VR HMDs, demonstrating improved performance and user experience in dual-hand tasks through two user studies and practical application in Tilt Brush.
Contribution
It introduces a novel approach of head gesture-based mode-switching in VR, supported by empirical studies and application insights, enhancing interaction efficiency.
Findings
Head gestures like move forward/backward and roll left/right improve performance.
Participants preferred certain head gestures for mode-switching.
Applying head gestures in Tilt Brush enhances user experience and interaction.
Abstract
Mode-switching supports multilevel operations using a limited number of input methods. In Virtual Reality (VR) head-mounted displays (HMD), common approaches for mode-switching use buttons, controllers, and users' hands. However, they are inefficient and challenging to do with tasks that require both hands (e.g., when users need to use two hands during drawing operations). Using head gestures for mode-switching can be an efficient and cost-effective way, allowing for a more continuous and smooth transition between modes. In this paper, we explore the use of head gestures for mode-switching especially in scenarios when both users' hands are performing tasks. We present a first user study that evaluated eight head gestures that could be suitable for VR HMD with a dual-hand line-drawing task. Results show that move forward, move backward, roll left, and roll right led to better performance…
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Taxonomy
TopicsGaze Tracking and Assistive Technology · Virtual Reality Applications and Impacts · Tactile and Sensory Interactions
