Exploring the Effect of Visual Cues on Eye Gaze During AR-Guided Picking and Assembly Tasks
Arne Seeliger, Gerrit Merz, Christian Holz, Stefan Feuerriegel

TL;DR
This study investigates how different visual cues in augmented reality influence eye gaze behavior during picking and assembly tasks, revealing that cue type significantly impacts visual attention and gaze patterns.
Contribution
The paper provides a comparative analysis of various AR visual cues and their effects on eye gaze, offering insights for optimizing AR interface design.
Findings
Visual cues significantly alter eye gaze patterns.
Effect of cues varies with cue type.
Quantitative metrics show distinct gaze behaviors.
Abstract
In this paper, we present an analysis of eye gaze patterns pertaining to visual cues in augmented reality (AR) for head-mounted displays (HMDs). We conducted an experimental study involving a picking and assembly task, which was guided by different visual cues. We compare these visual cues along multiple dimensions (in-view vs. out-of-view, static vs. dynamic, sequential vs. simultaneous) and analyze quantitative metrics such as gaze distribution, gaze duration, and gaze path distance. Our results indicate that visual cues in AR significantly affect eye gaze patterns. Specifically, we show that the effect varies depending on the type of visual cue. We discuss these empirical results with respect to visual attention theory.
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