Competition and Recall in Selection Problems
Fabien Gensbittel (TSE), Dana Pizarro, J\'er\^ome Renault (TSE)

TL;DR
This paper analyzes sequential competition in selection problems with and without recall, characterizing equilibrium outcomes and efficiency bounds, including tight bounds on the price of anarchy and stability for two agents and two items.
Contribution
It introduces a formal game-theoretic framework for competitive selection with and without recall, deriving tight bounds on efficiency measures.
Findings
Price of anarchy and stability are bounded by 4/3 for two agents and two items.
Equilibrium payoffs are characterized as subgame-perfect Nash equilibria.
The bounds are shown to be tight, indicating optimality of the results.
Abstract
We consider the problem in which n items arrive to a market sequentially over time, where two agents compete to choose the best possible item. When an agent selects an item, he leaves the market and obtains a payoff given by the value of the item, which is represented by a random variable following a known distribution with support contained in [0, 1]. We consider two different settings for this problem. In the first one, namely competitive selection problem with no recall, agents observe the value of each item upon its arrival and decide whether to accept or reject it, in which case they will not select it in future. In the second setting, called competitive selection problem with recall, agents are allowed to select any of the available items arrived so far. For each of these problems, we describe the game induced by the selection problem as a sequential game with imperfect…
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Taxonomy
TopicsAuction Theory and Applications · Optimization and Search Problems · Game Theory and Applications
