Communicative Learning with Natural Gestures for Embodied Navigation Agents with Human-in-the-Scene
Qi Wu, Cheng-Ju Wu, Yixin Zhu, Jungseock Joo

TL;DR
This paper explores using natural human gestures as a communication interface to improve embodied agent navigation, introducing a VR simulation environment and demonstrating that gesture-based cues enhance navigation performance.
Contribution
The study develops Ges-THOR, a VR environment for gesture-based communication, and shows that natural gestures without predefined semantics can significantly improve navigation tasks.
Findings
Gesture cues improve navigation performance
Natural gestures outperform verbal instructions in experiments
Mutual learning of gestures and navigation enhances agent capabilities
Abstract
Human-robot collaboration is an essential research topic in artificial intelligence (AI), enabling researchers to devise cognitive AI systems and affords an intuitive means for users to interact with the robot. Of note, communication plays a central role. To date, prior studies in embodied agent navigation have only demonstrated that human languages facilitate communication by instructions in natural languages. Nevertheless, a plethora of other forms of communication is left unexplored. In fact, human communication originated in gestures and oftentimes is delivered through multimodal cues, e.g. "go there" with a pointing gesture. To bridge the gap and fill in the missing dimension of communication in embodied agent navigation, we propose investigating the effects of using gestures as the communicative interface instead of verbal cues. Specifically, we develop a VR-based 3D simulation…
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Taxonomy
TopicsMultimodal Machine Learning Applications · Human Pose and Action Recognition · Speech and dialogue systems
