WeaSuL: Weakly Supervised Dialogue Policy Learning: Reward Estimation for Multi-turn Dialogue
Anant Khandelwal

TL;DR
This paper introduces WeaSuL, a weakly supervised learning approach for dialogue policy that leverages dialogue data signals to improve multi-turn conversation success, using reward estimation and simulated interactions.
Contribution
It proposes a novel weakly supervised training framework for dialogue policy and reward estimation using simulated dialogues and quality modules.
Findings
Outperforms existing models in response quality
Achieves higher success rate in multi-turn dialogues
Validated by automatic and human evaluations
Abstract
An intelligent dialogue system in a multi-turn setting should not only generate the responses which are of good quality, but it should also generate the responses which can lead to long-term success of the dialogue. Although, the current approaches improved the response quality, but they over-look the training signals present in the dialogue data. We can leverage these signals to generate the weakly supervised training data for learning dialog policy and reward estimator, and make the policy take actions (generates responses) which can foresee the future direction for a successful (rewarding) conversation. We simulate the dialogue between an agent and a user (modelled similar to an agent with supervised learning objective) to interact with each other. The agent uses dynamic blocking to generate ranked diverse responses and exploration-exploitation to select among the Top-K responses.…
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Taxonomy
TopicsSpeech and dialogue systems · Topic Modeling · Natural Language Processing Techniques
