Neural Free-Viewpoint Performance Rendering under Complex Human-object Interactions
Guoxing Sun, Xin Chen, Yizhang Chen, Anqi Pang, Pei Lin, Yuheng Jiang,, Lan Xu, Jingya Wang, Jingyi Yu

TL;DR
This paper introduces a neural system for high-quality 4D human-object interaction reconstruction and rendering from sparse RGB inputs, effectively handling occlusions and complex interactions for immersive VR/AR applications.
Contribution
It presents a novel layer-wise scene decoupling and interaction-aware reconstruction approach for detailed geometry and texture recovery in challenging scenarios.
Findings
Achieves high-quality geometry reconstruction under occlusions.
Produces photo-realistic textures in free-viewpoint rendering.
Demonstrates effectiveness on complex human-object interactions.
Abstract
4D reconstruction of human-object interaction is critical for immersive VR/AR experience and human activity understanding. Recent advances still fail to recover fine geometry and texture results from sparse RGB inputs, especially under challenging human-object interactions scenarios. In this paper, we propose a neural human performance capture and rendering system to generate both high-quality geometry and photo-realistic texture of both human and objects under challenging interaction scenarios in arbitrary novel views, from only sparse RGB streams. To deal with complex occlusions raised by human-object interactions, we adopt a layer-wise scene decoupling strategy and perform volumetric reconstruction and neural rendering of the human and object. Specifically, for geometry reconstruction, we propose an interaction-aware human-object capture scheme that jointly considers the human…
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Taxonomy
TopicsAdvanced Vision and Imaging · 3D Shape Modeling and Analysis · Computer Graphics and Visualization Techniques
