TL;DR
This paper introduces a GAN-based method for synthesizing 3D co-speech gestures that express appropriate affective cues, improving realism and emotional alignment over previous approaches.
Contribution
It proposes a novel affective encoder with multi-scale spatial-temporal graph convolutions integrated into a GAN for more expressive gesture synthesis from speech.
Findings
Improved joint error by 10-33% over baselines
Enhanced affective expression accuracy in user studies
Achieved better gesture realism metrics like Fréchet Gesture Distance
Abstract
We present a generative adversarial network to synthesize 3D pose sequences of co-speech upper-body gestures with appropriate affective expressions. Our network consists of two components: a generator to synthesize gestures from a joint embedding space of features encoded from the input speech and the seed poses, and a discriminator to distinguish between the synthesized pose sequences and real 3D pose sequences. We leverage the Mel-frequency cepstral coefficients and the text transcript computed from the input speech in separate encoders in our generator to learn the desired sentiments and the associated affective cues. We design an affective encoder using multi-scale spatial-temporal graph convolutions to transform 3D pose sequences into latent, pose-based affective features. We use our affective encoder in both our generator, where it learns affective features from the seed poses to…
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