A generalized mean-field game model for the dynamics of pedestrians with limited predictive abilities
Emiliano Cristiani, Arianna De Santo, Marta Menci

TL;DR
This paper extends pedestrian flow models by incorporating limited predictive abilities, bridging Hughes's model and mean field games, and introduces a novel forward-backward system to account for intermediate predictive horizons.
Contribution
It develops a generalized mean-field game model for pedestrian dynamics with finite predictive horizons, connecting existing models and proposing a new numerical approach.
Findings
The model recovers Hughes's assumptions at zero predictive ability.
As predictive horizon increases, it converges to standard mean field game behavior.
Numerical tests suggest the well-posedness of the proposed forward-backward system.
Abstract
This paper investigates the model for pedestrian flow firstly proposed in [Cristiani et al., DOI:10.1137/140962413]. The model assumes that each individual in the crowd moves in a known domain, aiming at minimizing a given cost functional. Both the pedestrian dynamics and the cost functional itself depend on the position of the whole crowd. In addition, pedestrians are assumed to have predictive abilities, but limited in time, extending only up to time units into the future, where is a model parameter. 1) For (no predictive abilities), we recover the modeling assumptions of the Hughes's model, where people take decisions on the basis of the current position of the crowd only. 2) For , instead, we recover the standard mean field game (MFG) setting, where people are able to forecast the behavior of the others at any future time…
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Taxonomy
TopicsEvacuation and Crowd Dynamics · Traffic control and management · Transportation Planning and Optimization
