Towards developing a realistic robotics simulation environment of an indoor vegetable greenhouse
Brent Van De Walker, Brendan Byrne, Joshua Near, Blake Purdie, Matthew, Whatman, David Weales, Cole Tarry, Medhat Moussa

TL;DR
This paper introduces a method to create realistic indoor vegetable greenhouse simulations using 3D cloud images and CoppeliaSim, enabling better robotics testing in agricultural environments.
Contribution
It presents a novel pipeline for developing realistic greenhouse simulation environments from 3D cloud images, enhancing robotics research in agriculture.
Findings
Successful creation of a greenhouse simulation environment
Effective use of 3D cloud images for realism
Potential for improved robotics testing in greenhouses
Abstract
This article presents a method for developing a realistic robotics simulation environment for application in vegetable greenhouses. The method pipeline starts with the construction of a 3D cloud images of the greenhouse rows. This data is then used to develop a robotics simulation environment using the CoppeliaSim simulation software. The method has been tested using images from a commercial greenhouse.
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Taxonomy
TopicsSmart Agriculture and AI · Greenhouse Technology and Climate Control · Robotics and Sensor-Based Localization
