Average-Case Analysis of Greedy Matching for D2D Resource Sharing
Shuqin Gao, Costas Courcoubetis, Lingjie Duan

TL;DR
This paper provides a rigorous average-case analysis of a greedy matching algorithm for D2D resource sharing, showing it performs close to optimal in typical network models with practical implications.
Contribution
It introduces a new asymptotic methodology for analyzing greedy algorithms on random graphs and offers the first average-case performance bounds for D2D sharing networks.
Findings
Greedy algorithm performs over 84.9% of optimal on 2D grid graphs.
Achieves at least 79% of optimal on Erdos-Renyi graphs.
Realistic data shows models closely match practical D2D networks.
Abstract
Given the proximity of many wireless users and their diversity in consuming local resources (e.g., data-plans, computation and even energy resources), device-to-device (D2D) resource sharing is a promising approach towards realizing a sharing economy. In the resulting networked economy, users segment themselves into sellers and buyers that need to be efficiently matched locally. This paper adopts an easy-to-implement greedy matching algorithm with distributed fashion and only sub-linear parallel complexity, which offers a great advantage compared to the optimal but computational-expensive centralized matching. But is it efficient compared to the optimal matching? Extensive simulations indicate that in a large number of practical cases the average loss is no more than , a far better result than the loss bound in the worst case. However, there is no rigorous…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsCaching and Content Delivery · Cooperative Communication and Network Coding · Opportunistic and Delay-Tolerant Networks
