TL;DR
H3D-Net introduces a probabilistic shape prior for few-shot 3D head reconstruction, enabling high-fidelity results with minimal input views and faster convergence compared to existing methods.
Contribution
The paper proposes a novel shape prior integrated into coordinate-based neural networks for improved few-shot 3D head reconstruction, outperforming state-of-the-art techniques.
Findings
High-fidelity head reconstructions including hair and shoulders.
Outperforms state-of-the-art 3D Morphable Models in few-shot scenarios.
Effective with as few as three input images.
Abstract
Recent learning approaches that implicitly represent surface geometry using coordinate-based neural representations have shown impressive results in the problem of multi-view 3D reconstruction. The effectiveness of these techniques is, however, subject to the availability of a large number (several tens) of input views of the scene, and computationally demanding optimizations. In this paper, we tackle these limitations for the specific problem of few-shot full 3D head reconstruction, by endowing coordinate-based representations with a probabilistic shape prior that enables faster convergence and better generalization when using few input images (down to three). First, we learn a shape model of 3D heads from thousands of incomplete raw scans using implicit representations. At test time, we jointly overfit two coordinate-based neural networks to the scene, one modeling the geometry and…
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