Efficient Large Scale Inlier Voting for Geometric Vision Problems
Dror Aiger, Simon Lynen, Jan Hosang, Bernhard Zeisl

TL;DR
This paper introduces a fast, general algorithm for outlier rejection in large-scale geometric vision problems, outperforming traditional methods in efficiency without needing prior bounds.
Contribution
The authors present a novel, scalable algorithm based on intersecting k-dimensional surfaces that efficiently handles outlier rejection in diverse geometric vision tasks.
Findings
Achieves linear worst-case complexity.
Demonstrates state-of-the-art results in camera pose estimation.
Operates effectively at low inlier ratios.
Abstract
Outlier rejection and equivalently inlier set optimization is a key ingredient in numerous applications in computer vision such as filtering point-matches in camera pose estimation or plane and normal estimation in point clouds. Several approaches exist, yet at large scale we face a combinatorial explosion of possible solutions and state-of-the-art methods like RANSAC, Hough transform or Branch&Bound require a minimum inlier ratio or prior knowledge to remain practical. In fact, for problems such as camera posing in very large scenes these approaches become useless as they have exponential runtime growth if these conditions aren't met. To approach the problem we present a efficient and general algorithm for outlier rejection based on "intersecting" -dimensional surfaces in . We provide a recipe for casting a variety of geometric problems as finding a point in which…
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Taxonomy
TopicsImage and Object Detection Techniques · Robotics and Sensor-Based Localization · 3D Surveying and Cultural Heritage
